Framer Liquid Glass

A real-time WebGL glass component with video, image, canvas, freeform, preset, and custom SVG shape support.

Standard License

$25

One-time purchase

Extended License

$99

One-time purchase

Framer Liquid Glass

A real-time WebGL glass component with video, image, canvas, freeform, preset, and custom SVG shape support.

Standard License

$25

One-time purchase

Extended License

$99

One-time purchase

Overview

Framer Liquid Glass is a highly customizable Framer component for creating premium glass, lens, and refraction effects directly on the canvas. It can pull visuals from a fullscreen video, uploaded image, captured page content, or a procedural free mode, then bend that source through a realistic glass surface.

The component supports classic rounded rectangles, circles, triangles, stars, hearts, pills, polygons, flowers, and custom SVG or image masks. Every shape uses the same glass treatment system, including refraction, edge bending, bevel depth, frost, tint, opacity, specular highlights, inner shadows, outer shadows, outlines, and adjustable quality settings.

It is built for expressive Framer layouts, product pages, interactive visual experiments, and polished design systems where glass should feel physical rather than like a flat blur. Drag support lets image-mode glass panels move with either the component itself or a parent frame, so custom Framer layouts can move as one designed object. Also supports Safari.

Features

Features

Source Modes

  • Video source with optional fullscreen background

  • Image source with optional fullscreen background

  • Canvas/page capture mode for refracting live Framer layouts

  • Free mode for standalone glass without an external media source

  • Upload or URL input support for media sources

Shape System

  • Freeform rounded rectangle

  • Circle

  • Triangle

  • Diamond

  • Hexagon

  • Octagon

  • Pill

  • Squircle

  • Star

  • Heart

  • Flower

  • Custom SVG/image mask support

  • Contain, cover, and stretch fit options for custom shapes

  • Padded SDF processing for cleaner custom-shape outlines and shadows

Glass Controls

  • Refraction

  • Edge refraction

  • Magnification

  • Frost/blur

  • Dispersion

  • Bevel depth

  • Bevel width

  • Glass opacity

  • Tint color and tint opacity

Lighting & Edge Effects

  • Specular highlights

  • Specular strength

  • Edge highlight control

  • Edge darkening control

  • Shape-aware beveling and rim effects

Outline & Shadows

  • Outline color

  • Outline width

  • Border radius for supported shapes

  • Outer shadow enable/disable

  • Outer shadow color

  • Outer shadow blur

  • Outer shadow X/Y position

  • Outer shadow opacity

  • Inner shadow enable/disable

  • Inner shadow color

  • Inner shadow X/Y position

  • Inner shadow blur

  • Inner shadow opacity

Interaction

  • Draggable glass in image mode

  • Drag the component itself

  • Drag the parent frame with surrounding Framer content

  • Optional on-canvas UI controls for live tuning

Framer Workflow

  • Organized sidebar controls

  • Grouped controls for source, glass, lighting, color, outline, shadows, interaction, and quality

  • Works with fixed-size Framer components

  • Designed for custom Framer layouts and visual compositions

Performance & Quality

  • Shared WebGL renderer

  • Adjustable resolution

  • Layering and z-index controls

  • Canvas capture rate controls

  • Scroll recapture settings for canvas mode

  • Optimized texture handling for media and custom masks

What you get

Framer

Component

Refund Policy

As all products are delivered digitally, purchases are final and non-refundable. Please take a moment to review the details before ordering. If you need any clarification, I'm always happy to help beforehand.

License Terms

Standard License can only be used in private and client projects. It cannot be used in Framer templates.

Extended License can be used in all types of projects, including Framer templates.

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